Explore My Virtual Realities

Showcasing the worlds crafted in Unreal Engine, Unity, and Blender.

About Priyansh
Welcome to the professional portfolio of Priyansh, a dedicated game developer and 3D visual artist. Specializing in tools like Unreal Engine, Unity, and Blender, Priyansh creates immersive projects showcasing technical expertise and creative vision. With a commitment to excellence in visual storytelling and interactive design, Priyansh transforms concepts into captivating experiences.
Action Combat Game System with Various Reactive Enemies and Weapon In Unreal
Combact Game with Various Reactive Enemies and Weapon In Unreal / Combat System/ Intective Enemies/ Game Envirounment/ Weapon Class/ C++ 
Kaoss Gameplay

Combat Game Project Summary – Key Highlights

Tools & Tech:

  • Unreal Engine 5 (Blueprints + C++)
  • Animation State Machines
  • Behavior Trees & AI Controllers
  • HUD & UI Systems

Skills & Concepts Learned:

  • Integrated C++ & Blueprints for scalable combat systems
  • Built modular enemy AI using Behavior Trees + Blackboards
  • Designed smooth animation transitions (idle, walk, run, attack, death)
  • Developed responsive UI for health, soul count, and various collectibles (gold items)
  • Applied hit detection syncing using animation notifies
  • Practiced optimization through reusable code and parent classes

Challenges & How I Solved Them:

  • AI Detection Bugs → Switched to AI Perception & Blackboard Logic
  • Unsynced Attacks → Used Anim Notifies for exact hit timing
  • Input Buffer Lag → Built custom input buffering for fluid combos
  • Collision Issues → Adjusted hitboxes, sockets, and collision channels
  • Code Duplication → Created parent-child class hierarchy for enemies

Big Takeaways:

  • Learned to debug & iterate gameplay systems in real-time
  • Built a scalable third-person combat foundation from scratch
  • Developed critical thinking in system design and optimization
  • Understood how combat = animation + logic + UI feedback working in sync
Stylized Motel Model in Blender

A fully hand-textured stylized motel building,

Read More  
Parkour Game In Unreal Engine 5.4

Puba Game Title developed in UE5 and modeled in blender 4.0

Read More  

Animation Rendering

Producing high-quality animations and renders that bring life to 3D assets and environments.

3D Modeling

Designing detailed and realistic 3D assets and environments using state-of-the-art tools including Blender.

Game Development

Creating immersive gaming experiences with exceptional gameplay mechanics through platforms like Unreal Engine and Unity.

  • Kota, Rajasthan, India
I BUILT MY SITE FOR FREE USING