22 Jul
22Jul

Unreal Engine 5 – Gameplay & Parkour Mechanics

Parkour Platformer Game (Built from Scratch)

A fully playable small-level game developed in UE5 with original 3D assets modeled in Blender, showcasing platforming, character movement, and blueprint scripting.

Key Features:

  • Designed and built entire parkour level using custom assets (no marketplace models)
  • Created 3D environment props + obstacles in Blender (walls, railings, platforms)
  • Modeled and rigged a custom playable character in Blender
  • Imported all assets to UE5 with correct pivot, scale, and collision
  • Used Blueprint scripting to set up jump, climb, crouch, and wall-run mechanics
  • Added lighting, post-processing, and collision zones for final polish

Complete Character Modeling Setup In Blender

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